The ‘Lazy User Theory’ was proposed by Mikael Collan and Franck Tétard in 2007. The theory centred around the use…
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Read articleThe COVID-19 crisis has seen the rapid scaling-up of the digital workplace for many organisations. This has helped…
Read articleGraphic or Visual design in digital learning solutions can make or break a great learning experience. It is…
Read articleInnovation is quite a buzzword and gets thrown around quite liberally in some circles. But inside business walls,…
Read articleHere’s a question: how does one find the average user? Some might say that the answer is, through…
Read articleSome of those among us, who work with sales targets, would say the best story in the world…
Read articleThe first time I ever heard the name Tin Can API, I was stumped as to what it…
Read articleIn late 2015, our Production Co-ordinator resigned to work on the set of ‘Black Sails’ and management asked…
Read articleEver wondered how your e-learning solution came to be? We all know that design teams are responsible for…
Read articleHow many times have you googled something that you didn’t know, or might have forgotten? The world has…
Read articleThis is the second article in a three-part monthly series on gamification. Sign up for our newsletter to…
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