Let’s work together to recalibrate your existing traditional training into digital, or create innovative new e-learning programs that leave your learners hungry for more. Let’s collaboratively create impactful digital learning solutions tailored to your specific motivations, timelines, and budget.
At TTRO we know that content is king, and getting the perfect formula together for your specific learners is what we do best. Our learning specialists and learning technologists collaborate to create a seamless delivery mechanism of all the learning activities and content that have been carefully curated for maximum impact, engagement and success metrics.
Each module is carefully crafted to maximize retention and understanding, ensuring that knowledge is retained for the long term. Experience unprecedented flexibility and productivity as learners acquire knowledge at their pace. Transform your workforce with our revolutionary microlearning approach and stay ahead in the fast-paced digital world!
Organisations also often require quick turnaround in staff upskilling, and video is an effective way to demonstrate comprehensive processes, product training, case studies, mechanical procedures and post-learning reinforcement.
TTRO ensures this by identifying the right conditions and scenarios for optimal learning so that the inclusion of Augmented Reality, Virtual Reality or Mixed Reality does not become gimmicky and delivers a multi-sensory learning experience.
Gamification is not a full-blown game but the practice of adding techniques, tactics and mechanics that are used within games to digital learning; adding element such as progression meters, badges, points and leader boards. The purpose of gamifying an e-learning program is to encourage learners to engage in desired learning behaviour by taking advantage of the human psychological predisposition towards gaming.
When considering applied games as the learning solution, we base the decision on your organizational objectives (pedagogical and learning), the content that your department believes needs to be gamified, and understanding your target learners. Game-based learning involves the use of traditional board games, web-based, or app games specifically aimed at producing learning outcomes.